useGoBackwardCallback
The useGoBackwardCallback hook returns a callback that moves the state of the underlying Store back to the previous checkpoint, effectively performing an 'undo' on the Store data.
useGoBackwardCallback(checkpointsOrCheckpointsId?: CheckpointsOrCheckpointsId): Callback| Type | Description | |
|---|---|---|
checkpointsOrCheckpointsId? | CheckpointsOrCheckpointsId | The |
| returns | Callback | A callback for subsequent use. |
This hook is useful, for example, when creating an event handler that will go backward to the previous checkpoint - such as when clicking an undo button.
If there is no previous checkpoint to return to, this callback has no effect.
Example
This example uses the useGoBackwardCallback hook to create an event handler which goes backward in the checkpoint stack when the span element is clicked.
import React from 'react';
import {createRoot} from 'react-dom/client';
import {createCheckpoints, createStore} from 'tinybase';
import {useGoBackwardCallback} from 'tinybase/ui-react';
const store = createStore().setTables({pets: {nemo: {species: 'fish'}}});
const checkpoints = createCheckpoints(store);
const App = () => (
<span id="span" onClick={useGoBackwardCallback(checkpoints)}>
Backward
</span>
);
const app = document.createElement('div');
createRoot(app).render(<App />);
const _span = app.querySelector('span');
store.setCell('pets', 'nemo', 'color', 'orange');
checkpoints.addCheckpoint();
console.log(checkpoints.getCheckpointIds());
// -> [["0"], "1", []]
// User clicks the <span> element:
// -> _span MouseEvent('click', {bubbles: true})
console.log(checkpoints.getCheckpointIds());
// -> [[], "0", ["1"]]
Since
v1.0.0