getConnection
The getConnection
method returns the PartySocket the Store
is being persisted to.
getConnection(): PartySocket
returns | PartySocket | The PartySocket. |
---|
Example
This example creates a Persister
object against a newly-created Store
and then gets the PartySocket back out again.
const partySocket = new PartySocket({
host: PARTYKIT_HOST,
room: 'my_room',
});
const store = createStore().setTables({pets: {fido: {species: 'dog'}}});
const persister = createPartyKitPersister(store, partySocket);
console.log(persister.getConnection() == partySocket);
// -> true
persister.destroy();
Since
v4.3.14